As I wrote I was talked into farming the Wolf pets from Extreme trials and we managed to get a few tries in while learning (it’s fascinating that you still need a few tries for a 70 trial even on unsynced 80 chars, but we weren’t a full party). The first 3 kills yielded 1 flute. Last night we actually did around 4 hours and I’m sitting at 35 Suzaku Totems, which means we did 32 runs last night, I guess. We were 7 people and we’re at 5 flutes, so just 2 people missing. If the drop rate continues like this, that could be another 14 runs, but we’re hoping it’s less.
Anyway, the fight is pretty fun, and we can do it in 4:40 to 4:50 most of the time now. Sure, sometimes someone messes up and dies, but for the most part it’s a simple dance that you learned. The others already got their Tsukuyomi drop but we’ll probably do a few more runs to get us 2-3 latecomers the mounts.
I’ve now also done the 3 NieR raids. They’re… interesting. And weird. Not bad, but if this was a normal fantasy MMO they’d look very much out of place, but it doesn’t seem to be too weird in a Final Fantasy game.
I managed to get to 80 on Dancer, that makes 4 jobs, and I’m focusing on Machinist, Paladin and Red Mage now, although not sure I can really call it focus for the latter two. Playing them, ok. Also trying to do some healing on Scholar, but mostly just the Leveling dungeon roulette. I’ve been diligently handing in my Wondrous Tails diaries and bought some Level 80 gear upgrades.
![](https://battlestance.org/wp-content/uploads/2021/10/ffxiv_dancer_80.png)
Also the people I’m running with are planning to do a more casual raid static in Endwalker and I might join. I’m not sure yet if on Bard or Warrior, but as much as I like having one character, in a funny twist currently it’s actually easier for me in WoW to switch between DPS and Tank than it is in FFXIV.
In WoW, my DPS gear is iLvl 236 and my Tank gear is iLvl 233, the major difference is the iLvl of the Legendary, 262 vs 235, most of the slots are shared, only MH+OH are different of course, and a few pieces (rings, trinkets) where I have better defensive stats on them, but I did tank Heroic SoD (and Nathria before) just fine with my DPS gear + 2 mandatory pieces changed + nice to have Legendary changed.
In FFXIV, my iLvl on Bard is 496 now, and Warrior is only on 456 – they don’t share a single piece of equipment (as you hit 80 you may still have the same earring). So in Endwalker that will mean leveling and gearing up 2 classes on their own.
We’ll see. Bard is fun, but I’ve seen my first parse from one of the NieR raids – 3 grey and 1 green. Not that I would’ve expected a lot more when I didn’t know the fights and just got some pointers via voice midfight, and died a few times, of course.
FFXIV raids this expansion were really weird. The 8-man trials where you fought the primal mashups that the WOL remembered badly, and then the Nier raids were full WTF.
Not sure what the Dev team was smoking this expansion.
Well the NieR raids were written by the NieR people, so I guess the FFXIV team “only” did the implementation. I didn’t play NieR: Automata, but I was told the raid was decidedly recognizable, fwiw.
I’ve not yet formed a final opinion on raids and trials, so far it’s simply a nice change from WoW 🙂