The even more final stretch to 3400 RIO
So Monday came and public transport foiled our plan to start really early, but at least we made 19:30.
The key is Windrunner Spire and our best timed try was roughly 70 minutes over, so I made a mini spreadsheet to glance at with certain split times.
We had to reset 4 times, but the 5th try went well and we timed it with 37 seconds to spare. 13 points, 17 to go.
Luckily my resilient key rerolled to Nexus-Point, the second needed dungeon. Apparently we had practiced that one enough, didn’t even have to reset (and our last try was 8 damn seconds over at 16), but unfortunately it gave only 14 points or so, so 3 missing. Then our DK had to go to bed because of work. With key rerolling we had 2 non-resilient AA, so that’s 2 tries, not bad. Fortunately our old raid leader (now in another guild) was online and we could convince him to come dps, then we did my resilient Seat 16. Reset once because of some really odd wipe and then we were fast enough that the 3 got their achievement at 3399.9 RIO, rounded to 3400 AND then my key rerolled to Academy, perfect.
So now all we have to do is time a resilient +16 Algethar Academy tomorrow and we have several hours. Or potentially try to time a very fast +15.
But it’s really weird just how strong resilient keys are, even if you only have one in the group.
Tuesday: We had to start a little later than anticipated (I’m also to blame because I was waiting for my food to arrive), so we practiced the first pull of 3 lashers a bit. Taking all 3 with 2 Melee in the group isn’t just too great without a lot of practice, so we did it with 2 with BL into 3 again and it worked, and pretty fast. Then the rest was not very eventful except 2 deaths (me as the tank once, oops) and we timed it with over a minute spare. So the full team did not only get 3400 rating, but also Resilient 16 – although useless on the last day, but it’s another achievement. Yay!
In other news, with the Turbulent Timeways I managed to finish off leveling my Horde chars, one per class – so that’s 26 chars at 90, one per class per faction, no duplicates. This leaves around 7 at 80, 4 at 70, and around 4 at 60.
… and I’m not entirely enthusiastic about the new season, this was just too much high stakes content in the last week, would have preferred a completely stress free break.
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