So yeah, didn’t play much today but dug a bit deeper on the Addon development front and this is the outcome:
This is how would use the Library in your own addon:
local NogaCharLib = _G["NogaCharLib"] local currency = NogaCharLib:GetCurrency() local base = NogaCharLib:GetBaseStats() local misc = NogaCharLib:GetMiscStats() local all = NogaCharLib:GetAll()
Whereas the Addon has just one SlashCommand, namely /nogacharexport, which opens a window to copy your character data as JSON. The README in the aforementioned GitHub repo has example output.