Trine 2 (AggroChat Game Club 2)

I’m a big fan of the AggroChat podcast and when they revealed the game they’d be all playing in March turned out to be Trine 2 I rummaged around in my Humble Bundle purchases because the name sounded vaguely familiar. I was in luck, because I apparently had a key and so I wanted to give it a try after all.
So like most of the folks from AggroChat I did not finish Trine 2, but I wholeheartedly agree with most of their review points: It’s a nice platformer/puzzle game that looks absolutely fantastic. Most puzzles (up to the point where I stopped, at some point after the 2nd boss) were fair.
I did nearly all my fighting on the Warrior (with a few arrows here and there and crushing a few enemies with a box), did most of the jumping on the Thief and solved most of the puzzles as the Wizard.
I also agree on the shortcomings, meaning that “conjuring boxes” solves too many problems.
I totally couldn’t stop laughing when it came to discussing the pipe puzzles and the perceived lack of means to rotate them – like Bel I spent a minute or two on each puzzle hitting them against the assets and my character to spin them around instead of finding the keybinding to do that.
Oh, and go listen to that episode if you’re interested – I think besides the criticism of it being too easy I agree with mostly everything they said. I’m so out of touch with single player games in general and platformers especially that it was hard enough for me. But I mostly stopped for time reasons (all those Marvel Heroes need to be levelled after all…) and I’ll absolutely try to finish it at some point.
Awesome game – play it!

1 thought on “Trine 2 (AggroChat Game Club 2)”

  1. Pingback: Quick 2015 review | Armagon Live

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