FFXIV mini review

Some random thoughts after playing FFXIV for a little over a week:
Many of the MSQs are a bit silly (not in the “haha, funny” sense). I don’t mind the contents per se, it’s better if it’s not “please kill these 10 rats, my children have nothing to eat” all the time – but it’s really a lot of “go there, go back, go there again, go back again” – I am SO grateful that Aetherite Teleport only costs a little money and it’s not a Hearthstone on a 15min cooldown. Argh.
So many dungeons! But they are usually quick and doable, and the wait time so far hasn’t been longer than 20 minutes. Well ok, I had to abandon Titan on the first try (nice feature: people can vote to disband to avoid a penalty) because while it doesn’t seem to be a complicated fight, people died before the first big bang already. I don’t think the healer was really good. I hate to blame it on the healer, but even when I stood in nothing I just died to environmental AoE (after the tank was dead…) Worked flawlessly on the second try 3h later.
Also I’m not sure how happy I am that the dungeons often block progress. Sure, as I wrote it’s often not a big deal – but if I need to do this Duty now, it’s 20 minutes wait + 20 minutes for the dungeon, so I can’t get up for 45 minutes – yes I’m a spoilt solo player these days I guess. Also I can only use the downtime for FATEs and levequests and then I hate it if my Duty pops before I finished one. Meh.
Also there are a lot of phases of “omg, so much to do” and then “omg, I have nothing to do and need to search the map for FATEs every 30s…
I’ve hit 40 today and stopped the MSQ thing for a short bit, going back to do my 40 Bard quest first the next time I play. Also I did my first Duty finder random thing today (forgot the exact name, of course) and it was Ifrit, nice and short. Also I’m kinda curious about a tanking class, but I didn’t enjoy leveling my second class from 1-10, so it will only get worse with every new class? We’ll see.

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