Games

Backlogs of games

When I saw the “Love Your Backlog” I wasn’t really interested at first, it’s kind of dead horse – everyone buys too many games in sales or bundles and never catches up. Bhagpuss’ post somehow stood out, but I’m not really sure why.

First of all, the word backlog doesn’t have such a negative vibe for me. As a Software Developer it’s mostly used for all the stuff that you absolutely plan to do, but not in the immediate future (usually 1-3 weeks). Also it’s mostly sorted by priority, so after your current cycle is over you just pick stuff from the top and start with that. So much for the theory. Very often it’s just a pile of random ideas and stuff that someone should do, but nobody knows why or how. But anyway, for games it’s a coarsely sorted list of stuff I want to play, I don’t see the need to work through it at any certain speed.

And that’s the other point – I don’t really feel the pressure to work through, for most of the titles in it. Sure, there’s always this one full or half-price game you absolutely wanted to start the weekend after buying it, but you didn’t and suddenly it’s 2020.

But I don’t have so many of these. OK, there are some

  • Quake Champions in 2018 – didn’t play a lot
  • Dead Cells in 2018 – I loved it, but it frustrated my by being too hard, but did play it!
  • Cities: Skylines in 2017 – never started

Of course there are a few more, but if I spend 1 EUR on a game and only do that like once a month, I have zero regrets about not playing it. I know I’m kinda not loosely spending money, because I keep track, but the cost of a few coffees or beers over the course of a year don’t bother me. I’m kinda glad I’m not a hoarder, I let most sales pass without buying anything.

Not even sure if this counts towards the backlog, but there’s actually a bigger pile of games that I bought, started to play… and then didn’t love but also didn’t hate. For some reason I just stopped playing before reaching a meaningful amount of hours, usually 2-5. If it was cheap, fine, I got my money’s worth of entertainment out of it already. But some of them… sure it was cheaper than going to the cinema (I’m pinning that at 5 EUR per hour) but I don’t feel like I got my money’s worth if I play a 10 EUR game for only 2h, but maybe I’m overly critical here.

Last point, I find the metric of adding up the numbers for these “How long to beat X” totally useless for me. Take Borderlands 3. Should be 21h(main) and 60h (completionist) – I’m 50h in, finished the main story (more like at 30h) but am only Level 41 and have a ton of side missions to do. What’s the real number now? I stopped playing a lot of games before I reached the completionist or even main+extras number. Anno 1404 should be 17h for the main story, we’ll see. And for all the titles I get from a Humble Bundle or something… it never even crossed my mind that I would play even half of them for anything near completion time, so why would I count them? It’s more like buying a bundle for 2-3 games and getting 5 more for free…

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MMOs that lived and died

Paeroka linked to an interesting post of 25 MMOs that came and went since WoW went live and the overlap to what I played or even know a little about is a lot smaller than I expected.

  • The Matrix Online – I was interested in the franchise, but it launched around the time I was still playing Ragnarok and had just started with WoW. Bad timing
  • Pirates of the Caribbean Online – I can’t imagine I missed this so it’s much more likely that I dismissed it, because like The Matrix, the original film in this series is one of my favorite movies of all time.
  • Hello Kitty Online – I tried it for a day because someone said it wasn’t as bad as it sounded. I think it was a little boring, if I remember correctly.
  • Darkfall – I only knew about this game because Syncaine wrote about it a lot
  • Everquest Landmark & Next – I tried EQ2 for a day and didn’t really like it, then I tried WoW and did like it. End of the story.
  • Tabula Rasa – Another one of those “sounds interesting, but I’m busy with other stuff”. Incidentally, “Blue Turns to Grey”, the final track is one of my favorite MMO pieces:

And now the ones I actually played:

  • Warhammer: Age of Reckoning – I was pretty excited for this one and the Collector’s Edition box still sits where I can see it. Sadly the game didn’t hold me for very long. It just wasn’t as good as WoW, no one I knew played it and it had some problems with endgame as I heard. I think I started reading Syp‘s blog posts back on his old Warhammer blog, so that’s a good 10 years.
  • WildStar – I wrote quite a bit about this game on this blog, maybe not enough. It was awesome at the start, it was fun in the middle… but in the end the raiding didn’t seem fun and even the 5mans weren’t my thing, They did a lot of things very right but apparently also enough things not right enough.
  • Marvel Heroes – now this is the game I played the most on this list, by a long stretch even. Sure I did take breaks, but I spent ~1500 hours between late December 2014 and summer 2017 in this game, played 56 heroes in this game and even did a cosmic prestige once. I blame Green Armadillo for this one.

PS: Naithin recommended the Yoast SEO WordPress plugin to finally have OpenGraph blurbs and pictures so I’ve been dying to get a new post up for the last few days. Let’s see if this works 😛

PPS: And I just noticed again how long I’ve been following some bloggers, so three cheers for the people who also have kept blogging for 10 years 🙂

PPPS: Everwake and Rakuno also posted on the topic

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Daily routines

Right now everything could be a little hectic if I do everything that’s available.

  • 13:00 EVE servers come back online and the skill spree event is reset. That means log in all the characters and shoot some rats. 6 characters
  • 17:00 Roulettes in FFXIV reset, so I can run the level duty again. And possibly the 50+ dungeon one. And MSQ. And Trial.
  • 22:00 GC turnins reset and I really want to level up those crafting jobs

And that’s just the fixed hours. In between WoW WQs pop up, missions need to be run, WoW toons want to be leveled…

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Streamers

A few nights ago I stumbled over this video on YouTube, wasn’t even sure what I was watching before that, but for once the “you might be interested in this” was accurate.

Diablo 2: Lord Of Destruction by MrLlamaSC in 2:05:09 SGDQ2019

So I watched a Diablo 2 speedrun and thought: I might like this, let’s check some of this guys’ other videos. Then the next day I watched another recording of him doing another speedrun (Assassin) and then I noticed: No, this doesn’t really interest me at all. The speedrunning itself was quite interesting once, but zero interest in watching a third run. The guy seems ok as well, but apparently the first video being live at an event was really good, and when he was doing it with his usual home setup I again noticed that streaming is just not for me. And by that I mean watching, I have no plans to do it myself, it would also probably label me as a proper hypocrite 🙂

First of all I guess it’s people just narrating what they’re doing on stream. Yes, I do sometimes watch Let’s Plays if I’m interested in the game. But unlike with other videos I’m skipping all the time, I’m only doing this for the game and the host needs to be ok. Don’t think I’ve found someone yet who I find awesome.

But I think most of all I really disapprove of this kind of hero worship with people becoming fans (in itself a good thing) but then kinda seem fighting for attention of the host in chat most of the time? Also I mean, sure, give them your money if you do want to support them but if I was sending money or even just subscribing I sure as hell didn’t want to be called out on stream. Take my attention or take my money, but this isn’t giving alms where I expect or even want a huge thanks. Maybe that’s me being weird though.
Another point might be though that I’ve been part of various open source communities and sure, some people who started or lead popular projects are kinda in the spotlight, but I’ve mostly seen them all as peers all the time. They contribute, I contribute. Sure, it may be their project and I just file a bug or fix a typo or even do a feature, but there’s hardly any “Senpai noticed me” going on (not only for me, I know many people see this). So yeah, maybe I’ve grown old and grumpy and it seems I don’t get fandom anymore. This might be true in the case of sports clubs or fainting at a concert because I see the boy group live 😉 I like and even love a lot of things and I’d even sometimes say I’m a fan of X – but maybe I’m just not a rabid fan of anything or elevating any podcast hosts or streamers to any heights and I feel so out of place when watching Twitch channels. Much more because of the viewers than because of the streamers.

Maybe a valid criticism is that I just need to “git gud” to grasp on what high level some of them are playing, but I just don’t care. I know that everyone who even wins at a backyard tennis/soccer/curling tournament is better than I am, but I don’t see a point of accepting their stardom for it? Not sure, maybe it comes back to being involved so much in open source communities.

End of rant, but I’m still confused all around. People did tell me a few times in the last few years I seem to be not so easily amazed by anything. I guess that’s true, but there’s still a lot of things I like doing, and certain games I like enough to be playing them several times per week, and not just because I didn’t think about it and never stopped the routine. I guess I was there with WoW somewhere between 2009 and 2014, just logging in because you log in.

I see this a bit the same with podcasts, but it is kinda different. I try out a lot of different ones and stick to relatively few ones. I seem to be very, very picky about topics, the hosts, and their voices. Any people who know me from Twitter and who know I listen to their podcasts are of course the exception, and I’m not saying that because I’m a nice guy but because I might have known one or two of the hosts even before they started their podcasts, liked the podcast and then also followed and interacted with the other hosts. Also I wouldn’t compare them to celebrities like the big streamers.

One final point, I hate watching e-sports as much as watching normal sports – but not more. I’m happy for people who like it, but if I could mute all your tweets about e-sports in a sensible way, I would. There are a few occasions when I do watch sports. That is the world or European soccer championship, if I am in the mood. One month per 2 years is exactly the healthy dose. I am not rooting for my team at all, but for a different one, fwiw. Also I sometimes used to watch ice hockey, but that’s getting less and less and involves a lot of frustration about the team licenses in the German league. But I’ve been to a lot more live hockey games than soccer games. (5 versus 0 in the last 15ish years).

PS: MrLlamaSC was just an example that happened to make me realize some things. His knowledge of the game is astounding and I can see how you can be a fan and watch him play and be amazed how he’s mastered the game. I wouldn’t even say it’s a less cool skill than playing the world championship in any accepted sport. Probably a lot less profitable, and depending on your view on life, thus a lot less useful 😛

PPS: I also did watch Kripparrian for quite a while a few years back, but I think that was his earlier phase, still playing WoW, and that was mostly YouTube videos with commentary, edited – not real live streaming, but going into the direction of vlogging. Once he went full on streaming and vlogging I kinda checked out pretty soon, but that was also when it was more about Hearthstone and other things (D3 was still kinda ok).

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Back from gaming-free vacation

Busy week ahead, WoW Patch 8.2 is supposed to happen in 3h (start of downtime) and FFXIV’s Shadowbringers expansion will be out in a few days as well. Kinda looking forward to the WoW thing more because I am still not finished with Heavensward and still need to do all of Stormblood and again I am a little disheartened because I can’t see the shiny thing and maybe all hopes of starting in February and rushing through base game + 2 expansions while being completely new to the game were ridiculous in the first place, once I kinda breezed through Heavensward I had high hopes it could be done. But the Heavensward post-story (without gaining levels in a meaningful way) somehow killed the flow. Yes, I fully admit that level dings seem to hugely motivate me to continue.

So I just came back from summer vacation and didn’t play anything except a few rounds of Picross (Two Eyes in this case, get it, it’s nice and looks awesome) on my phone. Regarding this post’s title: It’s not that I actively don’t count mobiles games as games, but I don’t count my 5 minutes of solving a level of Picross mobile gaming.

Played a few hours of WoW today (Gnome Rogue to 98, Mag’har Rogue to 47, Undead DK to 110, ground 1.5k of Shaohao rep) but nothing breathtaking, just chilling and work starts again tomorrow.

Also for some reasons I’ve been watching Warhammer miniature painting videos half the evening, I blame AggroChat ~254-257 for mentioning the GW contrast paints. Maybe I should take up mini painting again, it’s been quite a few years.

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MMO expansions

Kaylriene and Wilhelm and Bhagpuss wrote about expansions and I wanted to comment on the weekend and forgot. Then I typed a response to Bhagpuss and because it reached epic dimensions (for an answer) I decided to put it here instead.
Hm, I’ve long thought about this topic over the years and I don’t have a definitive opinion.
Back when I was playing WoW as my main (only one with real invested time) I was kinda looking forward to the expansions, but often already a bit wary because they would always change something for the worse. But ok, this could also happen in a major patch, or the new raid tier could be not as fun as the last one – I was hardly ever so fully progressed that I had seen and beaten all the content. I always had the goal to play all alts to max level, etc. (That’s an especially big one.)
But then I started playing other MMOs and I’m not really sure so much changed for me. Sure, I’m coming back to WoW only to check out the latest expansion (since 2014…) and haven’t stayed longer than 3 months since, but still. To me it always feels a little “moving the goal posts” and before I reach the goals I set for myself.. there’s a new expansion and the cycle begins. I am in no way teased by new shinies and I always hated the gear grind (apart from making the stuff I couldn’t do a little easier over time) – but just getting new stuff is zero motivation to me. I wanted to beat the bosses and gear was a means to an end. So in this regard I hated every new raid tier and especially every new expansion where it was: level, attune, farm reps, get gear, etc.pp.
Now I was *really* happy in SWTOR because I came later and could catch up with gear, but then with the latest patch you can get newer and better gear – this has killed every urge to log in recently (but ok, I’ve also wanted to play more WoW and FFXIV…) But yeah, those people having played SWTOR for years have really deserved some new stuff, so it’s ok, really. It just killed some major incentive for me to log in and catch up, that’s life – I did reach a lot of those goals in SWTOR I set myself. And without goals and achievements those games are quite a lot less fun for me.
Also I was always really happy when WoW was near the end of a patch cycle and I ran out of things to do, because then I had time to play other games for a month or three before the next expansion hits. Maybe I *am* a tad overenthusiastic about my main MMO – I don’t play it casually. I sink in every spare minute if there is stuff to do.
So… quite a bunch of words to go rambling in a totally wrong direction, given the three linked blog posts. Sure there are better and worse expansions, but my main problem is the cadence when they are hitting and if they are changing too much stuff. I wouldn’t be playing the game in the first place if it had a lot of stuff that needs to be fixed. Everything should always stay the same, get off my lawn, kids.
PS: Ranking of WoW expansions how I enjoyed them, for no particular reason: TBC > WotLK > MoP > Legion = Cata ~= BfA > WoD. Bit unsure yet where BfA stands.
 
Small update 2019-02-19: Telwyn also chimed in. Also a thing I totally missed talking about: “Vertical progression” expansions that are not moving the goal post (as I defined it), like in Guild Wars 2 or (apparently) EverQuest. I only experienced this in GW2 and I kinda liked it! I do love leveling, but it’s usually the first step in doing anything and a huge motivator, but sometimes not having to update the gear (that’s the step I hate the most) can be awesome. So I guess an expansion that does not increase the level cap once in a while can be a good idea.

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Random gaming bits

I’ve not been home for a few days and thus didn’t have a lot of (or any, really) gaming time planned. But having a laptop with me and a stable, fast internet connection at the hotel for once I actually could download and play a little.
Monaco – it looks cool but again I stopped after the first tutorial mission, sneaking around top down doesn’t appeal to me at all it seems.
Templar Battleforce – again I gave it a second try but again it didn’t click.
Kingdom Classic – this is a weird game. The soundtrack is awesome but I gave up after two tries. The gameplay is innovative but annoying for me. Read up a guide and of course I had done most things wrong, making it less interesting.
Shadowrun Returns – as I loved the game back then I downloaded it again and grabbed a new story (Silver Angel, Seattle 2050) from the workshop. Played a good 2h. The music and art style are so cool.

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Christmas shenanigans

Did I already rant how I hate December and all the stress about Christmas? Probably not here (at least this year) but it’s real. I stopped playing Destiny 2, I still haven’t resubbed to WoW.
Torchlight 2 was on sale the last days, so I finally bought it after some nudging. It’s fun, although I didn’t play a lot yet. The only game I was playing a little was SWTOR – but I’ll have a separate post for that, maybe sooner. At least now the real part of my vacation time starts, all the Christmas stuff is over now.

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Autumn Gaming Goals

I saw quite a few people just continuing to post like nothing had happened (it’s ok, you can take a break now), and there quite a few gaming goals posts.
I don’t usually do these, but right now I have some stuff planned. But these are not really hard goals, more like “this is what I originally wanted to do when I fell into an SWTOR-shaped hole” – there will absolutely no “I managed to do X out of Y”, my conscience is clear 🙂

  • SWTOR
    • Already posted here – mostly achievements and a few Levels
    • Do I want to join a guild? Maybe. Would be cool to not play solo, but… Republic or Empire? What is my main? Do I want to raid?
  • WoW
    • My plan is to buy BfA and subscribe in the first or second week of October, because I won’t have time to play before that
    • If I do it, will I try to rejoin my Alliance guild as I did in Legion, only to go back to my Horde main characters soon?
    • If I start with Horde, do I stay with my kinda dead guild of maybe 5-6 active ones or do I search for a new one? Will I be disappointed like last time?
  • Dead Cells
    • I really should pick it up again, it’s fun – but it’s hard. Maybe I should really try to get a 360 controller going and Just. Do. It.
  • Game Boy Advance
    • Maybe I should pick this up again, maybe finish Pokémon?
  • GW2
    • I should really play again, shouldn’t I? Maybe if SWTOR loses its pull and I don’t end up subscribing to WoW.
  • TESO
    • Same thing, but it just didn’t really convince me, which is a shame
  • Quake Champions
    • Yeah, I feel really guilty here – it’s fun, I should play more!
  • Cities: Skylines
    • Bought this in August 2017 but I haven’t felt like playing this kind of sim/building game

 
But there’s also stuff I’d like to try, but for that I’d have to buy it first, so it’s out for now.

  • Nintendo Switch
    • I’d really like to try one with one or two games. Maybe Zelda, Mario Odyssey, Mario Kart, Dead Cells… but why bother, I have a 360 I’m ignoring.
  • FFXIV
    • This is the only MMO right now where I’m like “I want to try this, but I have no time!” – I really have enough MMOs available
  • Graveyard Keeper
    • As SynCaine put it, “Graveyard isn’t perfect […], but in terms of pacing and how it affects your enjoyment, its an improvement over Stardaw Valley IMO”

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Gear as character progression

Telwyn wrote about gearing, and gear as character progression in WoW in detail. I wanted to comment, but this was one of those “loo long for a comment” posts very soon..
I don’t want to say I have a strong opinion on the topic, but maybe I have several, mixed, not-so-light opinions 😉
Just relying on drop luck sucks, it’s what I’ve always hated in raids in Vanilla and TBC, thus I found DKP a lot better. Show up more, get more loot. I also didn’t like Loot Council (oh, the raid leader’s favorite people get their best in slot items, but the people who show up 90% don’t get anything, and the slackers get showered in loot so they catch up…), but let’s leave those organized multiplayer loot systems behind and just talk about “gearing” in general.
If my toon has no means of getting gear outside personal loot drops and tokens.. I prefer a mixed system. I don’t remember seeing a full-on “there are only tokens” system, you always get a modicum of gear to drop and then collect some kind of tokens or points and can buy stuff for your missing slots, hopefully one per week, or at least more than one every 2 months (hello WoW, looking at you). I don’t want to feel pushed to run a heroic dungeon every single day to not lag behind, but ok, 1h investment per day can still be considered fine for a raider – bonus points if there’s a weekly cap and not a daily one.
This had worked kinda fine in past expansions, I bought some items for Heroic tokens, sometimes even the odd PvP piece (Was that Bracers/Belt in TBC? :P). What I absolutely hate the most was this “oh I bought it yesterday and now something of the same quality or better drops after I had saved up 2 weeks for that piece. Just let me at least sell it back for half the value or get rid of random drops altogether. This makes me literally furious, much more than not getting the item (or its too-quick replacement) at all.
Legion changed all that – at least for the Weapon slot. For the first few toons (and specs) I kinda liked it. One less thing to care about upgrading, or let’s say – there’s no real alternative, it’s just a nice, quick progression. On the other hand.. there’s no catch-up mechanic (IIRC there came one, a lot later, but if you -like me- don’t spend the first 6 months on your main, but play some alts, the catch-up mechanic was kinda meh. I had already invested a ton of time into my alts’ artifact weapons). But in general I really liked it. No more “should I really upgrade this to X when tomorrow something with X+1 might drop for me?” I can get carried away real quickly in pondering about weapon upgrades. As an aside, I’ve always hated the PvP gear grind. My suggestion had been for years: Let everyone buy a set for 100g/1000g or something equally low (free is fine as well) and then it’s 100% a skill game, and has nothing to do with gear anymore. Not sure if they ever implemented that to the fullest, but by that time I had (and still have) burned out on WoW PvP for a long, long time. (I was Rank 11 in vanilla and didn’t too to bad in TBC arenas, then I stopped).
Now, I haven’t played BfA, but so far it sounds ok-ish. But I’m not sure I wouldn’t have preferred to keep the weapon approach (but transmoggable, and maybe not one per spec, but 1 per class). Sure it’s boring, but it’s nice and handy.
This Azerite artifact? amulet? seems to be some kind of proxy to your /played and meaningful earning of a certain currency, so the longer you play (regarding contributing activities ingame) the more your power grows, just like with the weapon, but it’s more customizable, as it’s a different tier that’s not tied to a certain slot. I don’t really see this as very different, but I guess I’d have to play to comment, really.
Oh, and all this talk was now just about the mode of character progression via gear, there are some totally different models, which all have something going for them:

  • I like SWTOR’s datacrons – you unlock them account wide and every single one gives you a little boost, but I haven’t run the numbers how many of them bump you like 1 Tier of gear, if at all
  • I like EVE’s training mechanic a lot. If I am “actively playing” that month (in the monthly active user metric *cough*) I get to level something – I don’t have to be playing 24/7. This had the downside of never being able to catch up, but as total noob I’d say that after N years (N might be 3 or 7 or more) you won’t get better for a certain amount of ships, you can only really go broader, not deeper. Also there were skill injectors, which fixed this problem to a degree but brought others. Wilhelm had a good post about it lately. And yes, this is pay-to-win on a very basic scale. On the other hand, I once forgot to cancel a 3-month sub for EVE and while in any other MMO I would’ve felt regret, in EVE it was “ah well, time to queue up some of the nasty long skills, while I’m not actively playing”.

PS: Blaugust has started and this is my twenty-eighth post; and even after all these years, “eighth” is one of the hardest words of the English language for me.
PPS: Something I’ve noticed this Blaugust: the more I post, the more likely I am to reference one of Wilhelm’s posts. This time it’s even two – because between me reading Telwyn’s post and posting this, he wrote something on the topic as well. Gladly I’m not that philosophic and don’t even get started on the reasoning if gearing and character progression makes sense, I’m absolutely happy to just voice an opinion 🙂

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