EVE Online

The flea markets of EVE

There are some things I really like about EVE, for example how some little things can become an adventure on its own.
If you’re playing WoW and want to get a good deal you go to the Auction House and then you look for things and buy low and resell higher. Of course you can do that in your local market as well (although we have a rule against buying and relisting which I wholeheartedly support), but there are also contracts.

Contracts can be for single or multiple items and when you accept them the items are just there where they where. And then you need either pay someone to haul them to you or fly there and grab them for yourself. Also sometimes there are some real bargains to be had, often so-called firesales by people leaving the game or that station, or leaving their corp/alliance and not wanting to haul all the stuff. Browsing through the contracts is like visiting a flea market, or maybe eBay these days. 50% people selling stuff at normal value, 45% bad deals or uninteresting stuff and 5% where you get a really good deal.

Today I saw one of our Doctrine ships on a contract for like 2/3 of the price, the problem was that it was located in Stain (NPC NullSec), not in Catch, and we have some people that we aren’t on stellar terms with who live exactly there. But I saw that as content and not as a nuisance and so I set out with my alt in an Interceptor, burning through gates and making bookmarks and safes. Then I followed with my main, boarded my new ship and scouted the way home. Arrived safely, saved 100m, got a blog post out of it.

EVE and skill queues

EVE seems to have an even bigger influence on min/maxing on me than other games have (regarding real life things like payment). I mean, I have absolutely let an MMO subscription lapse a week before a 2 week vacation to resume it after that in order to not pay those 2 weeks if the dates align correctly, but…

Long story short, CCP has a sale, 49 EUR for 3 months Omega + 3 months of Multi Character Training (so exactly 10 EUR for that MCT), and I absolutely went for that. We have a war incoming and I took the chance to start training a cap alt. And on the other account… there are always a million things to train, even on alts or “just PI”. Anyway, the more skill queues the better, right? I had planned to pay the 2 accounts until the end of the year anyway, so it’s just a few EUR, and if I think I made a mistake there’s always the possibility to extract a few skills and PLEX an account to save on a month of sub later. We all know that this will not happen…

Also I’ve did some respeccing and redoing PI, trying to make money without having to resort to ratting. Actually I haven’t “played” daily for a few days now, but after exactly 3 months of giving 100% a week of lower activity won’t hurt. Still need to login daily and shuttle around some PI mats every 2-3 days, I’m busy enough.

The only toon without a real solid plan for the next months is still my main. I can already fly a lot of our Doctrine ships, so for now I’m simply patching holes where I can’t. Need to find something more meaningful though…

Shooting and looting

EVE’s Forsaken Fortress update from May 26 made unfueled structures go abandoned after a week, and more importantly also drop their contents when shot. And you can shoot them in one not very long sitting.

r/EVE and the greater EVE community is divided. Some find it awesome and some say it’s a bad idea because returning players might ragequit instantly when their stuff which they had deemed safe is gone.

I’m torn on this. Yes, of course it sucks if your stuff is gone. I also think CCP should’ve provided a longer warning period and not just a few weeks between the announcement and the patch going live. But I also think that’s no reason to have the other people have all the juicy loot and so I’ve been in a fleet of 40-70 people for the second night in a row the moment I stopped working. I don’t have a tally, but we’ve popped quite a few structures and between some duds we also had some awesome loot. Let’s see how many days this will continue and how much it will yield. You can probably beat the ISK/hour (been at this for ~16h now) but it’s fun. It’s probably a once-in-a-lifetime event to just go from structure to structure, shoot it, loot it, and continue. Big thanks to our scouts and main organizer.

How to kill your time playing by not playing

Did some industry stuff today and produced 15 T1 Cruisers on demand, made a bit of ISK with a few clicks. Still couldn’t play for real, so I tried ratting in a Vexor, semi-afk. 20 million ISK in 80 minutes. Not great, not bad, definitely thinking about stepping it up a notch to an Ishtar, Gila, or Dominix – but that means a 300m investment and “just” twice the returns, so would have to rat for 10h to make the ship back, and not lose it in that time. Hmm.

Also the 1 week wardec timer was finally up and I could rejoin the corp and undock a few minutes for Planetary Interaction. Running with 6 chars now and only having to spend a few minutes every few days is good.

Also actually properly played for a short while last night and went on a stratop in the Eagle I bought this week. It’s not much (400m incl refits) but it’s the most expensive ship I’ve ever used in all the time I was active in EVE since summer 2013. It survived, and we didn’t get a fight because the other fleet we were chasing (after grabbing that one ihub) ran away.

Sightseeing in New Eden

Due not being able to properly play at the moment and being bored at home I decided to do a little sightseeing tour. Hopped into an Interceptor, set destination and waypoints and just had to click and not use my left hand. (Spoiler: It’s a bit boring.)

I stuck to blue space but I managed to see a few things and made a few screenshots.

Steve, the first Titan that died in C9N-CC, Esoteria
Minecore, K-X5AX, Feythabolis
Fatimar Outpost, MY-W1V, Catch
Amarr Military Brigade, HY-RWO, Catch
Titanomachy, B-R5RB, Immensea – at the time (2014) the biggest battle in EVE’s history – this was still fresh in my memory when I first went to NullSec in May 2014

Professionalizing EVE

So I actually followed on the plan I hatched last week, which means I now have 2 Omega accounts for the time being

  • Account A, Omega
    • Main, 53m SP, going for a few Level V Gunnery Skills
    • Ex-Hauler alt, 5.3mSP, doing PI, using MCT to get into an Interceptor for the next 2 weeks
    • just started a new alt for PI and not much more, 350k of skill injectors I still have should be enough
  • Account B, Omega
    • my old NullSec main, 15m SP, going for Interdictors and then Cyno Force Recon
    • my general purpose ex-Alpha 6.5m char, doing PI, going for an Interceptor as well
    • a fresh alt just for PI, 1 o r6 days left on the skill plan
  • Account C, Alpha
    • an older Combat Alpha char, still had just enough SP left for our Alpha Corp skill plan, so this has taken over the ship and skillplan from the “ex-Alpha” char.
    • One last alt in HighSec/Jita, in possession of all my HighSec assets
    • training up the Magic 14 on one more, just because it’s free.

Sounds very complicated but it’s actually just about these things:

  • dual-boxing ratting
  • having a scout alt
  • 4 chars are just for PI for now, I need ISK really badly

Also paying attention when reading helps. You only get the 15d of Omega from Recruit-a-friend (or 2nd account) if you buy Omega AT THE EVE WEBSITE, not any “pack”. But it’s fine, I half expected this and I wanted that pack, but it means I am kind of committed to 2 months of dual-accounting now.

So overall, again EVE it decidedly different than other MMOs, but I mean I knew what I signed up for and right now it’s absolutely the most fun per hour I can get. Going on fun fleets, doing some stratop things and trying to get better at Exploration. So far I’m failing too many mini games and taking too long to scan, but my skills aren’t great either. But I like the Buzzard, it’s a very nice ship for this.

Overthinking EVE

People sometimes say you spend more time in spreadsheets than actually playing the game and it might be true.

A few days ago I was a little unsure how to continue with my journey in New Eden and so I actually wrote down some plans and played around with EVEMon to plan out skills.

So my current subscription runs into July and I have Multi-Character training for another month from now on. So my plan is, if nothing changes in a month, to transfer my NullSec alt (14.6m SP) to my Alpha account (which is on a referral from my main) and buy a month of Omega (or three) as soon as the MCT runs out. This will give me 15d of Omega on my main account and I can try multiboxing, or at least scouting in an Interceptor/Recon. I also started another alt on that Alpha account where I have 1 month now to train some basic stuff, mostly PI and Frigs I guess. The third character on the second account is actually in our Alpha Corp right now, with Omega it might make sense to move him to NullSec for PI. Also there will be a spot open on the main account, so maybe it’s time for another PI toon there, I won’t be training anything else I guess.

So much for accounts and the major changes, I think 2 accounts isn’t outrageous, especially as I can let the second one lapse to Alpha any time because it’s not worse than it is now.

Regarding ingame plans: On my main I can already fly a lot of our Doctrine ships, so I’m filling up the blank spaces now, mostly getting some of the T2 weapon prerequisite skills to Level V (Rockets, Energy Pulse Weapons, Medium Energy Turret, etc.) and then some of the “general” skills to V, like Surgical Strike, Trajectory Analysis, Thermodynamics, all 10+ day trains. The next step is still a little unclear. But what I just mentioned will keep me busy for 1-3 months.

If I had too much ingame money I’d try Black Ops, but that’s roughly 68 days, so maybe I’ll go for a month to sit in a Links Drake instead. There’s also the possibility to go to Capitals, but again I don’t really have the money and a quick estimation to sit in a Dread… 130 days, not fun. The ISK topic comes up again, I can actually fly all the T1 Battleships but I’ve never owned one, so maybe I should try to focus on Battlecruiser and smaller, with the exception of a Dominix for ratting, I’d love to try that.

With my alt going to the second account (or even if that plan falls through) I can fly an Interdictor in a week, then I’ll go for Light Missiles V and a few supporting skills (another week) to be able to sit in a Jackdaw and then it’s a few skills to Level V for some prerequisites, that’s another 2 weeks. Then I could either go in the direction of a Heavy Interdiction Cruiser (25d) or a Cyno Falcon (35d) and that’s 2 months with concrete goals planned out. This char is specialized into Frigates and Destroyers, so maybe some Racial Cruiser skills to V wouldn’t hurt then. Definitely no plans right now to be able to fly Battlecruisers and bigger, so that’s also a good scope.

EVE: April 2020 in review

I didn’t write as many posts about EVE as I had imagined, but it’s a lot harder to write about an MMO that I have actively played for only a few months, compared to one that I played actively for over 10 years, hardly surprising.

As I wrote at the start of the month I joined Brave Newbies in NullSec again and so far it was a very good decision. People are nice and helpful, I’m learning a lot and having a ton of fun. They’re not annoyed by my noob questions that don’t sound like a 50m SP player, but I did play the offline skilling game for quite a few months of my ~2 paid years. And the rest of the time I was a poster child casual in highsec…

Anywyay, it’s been a great month and I went on a ton of fleets, often a few days in a row and sometimes with 2 things on the same day. I dove into PI (again) and tried to sell of all my remaining stuff in HighSec.

Now here’s a list of ships I have lost. As I’ve been flying a lot of Logi I don’t think my killmail ratio is painting such a realistic picture, but then again with BRAVE mostly flying cheap ships with a little bigger numbers, what kind of picture *does* it actually paint?

  • 3 Osprey
  • 1 Caracal
  • 1 Crucifier
  • 1 Catalyst
  • 1 Scythe
  • 2 Velator
  • 2 Thrasher
  • 2 Dragoon
  • 1 Atron
  • 1 Epithal
  • 4 Pods

Also while it could’ve been more posts, there at least were some:

Also some “milestones” I reached:

  • can basically fly all our ships in our “Novice” doctrine, which means mostly T1
  • can fly a Basilisk now (with Logi V) which used up all of the extracted skills I got
  • I can fly Bombers now (well, one racial, but it counts)
  • finished the “Estaplished Player Skillplan” with the exception of Biology V for Drugs
  • close to flying a Dictor

Unfortunately I couldn’t play the last days, I would have loved to go on a stratop with a Basilisk, but I’m in high hopes that it will work out soon.

It’s Blapril and this is post number 19.

The Battle at I6-SYN

Yesterday I finally managed to have a stratop fleet available in my timezone, while not at work, and with a doctrine where I could join!

Slowboating

Of course I had no idea what was going on, but we jumped through a lot of gates and ansiblexes, finally arriving where a handful of Titans were waiting for jump bridges. One purple and 2 blue ones, plus a few extras.

That’s a lot of drones…

The battle lasted quite a while and apart from the massive TiDi (yay 1600 people on grid) it was actually fun to logi in an Osprey. I somehow managed to be the last man standing (from the 2 cap chains) after we lost all Basilisks and then all other Ospreys, not sure if we had Scythes and/or Scimitars left.

And I nearly made it out alive!

As I heard later it was about a TEST Astrahus. We didn’t manage to defend it but I was told we won the ISK war. Even got a battle report this time. 12ob is quite number. Also I managed to take some screenshots this time, I’m absolutely happy with this day.

It’s Blapril and this is post number 11.

Fifty million

No new posts for 3 days? Something must have happened. Yeah, something happened.

As I had written I originally went to NullSec in a new char because I was still occupied with Mining and playing with friends in HighSec at the time, and I had a few bigger ships and didn’t really want to move away or sell my stuff. So I made a new char and tried to avoid some of my beginner mistakes of speccing all over, but just focus on combat. So a few days ago I actually sat down and compared the skills I had acquired on these 2 characters and how different they were. And apparently they weren’t very different at all. The ~15m SP char had only like 2m of skills that the 47m SP char didn’t have, basically 2x Racial Frigate 5 instead of 4 and like 3 other skills with 1 level more – for the rest the other char had a complete superset and could do the same things, just better in most ways. So maybe I should actually move him to NullSec and change mains? But wouldn’t my remaining 2.5 months of dual training be wasted then? Well first of all I kinda got them for free by subscribing for 3 months at the correct time and second, I remembered that Skill Extractors existed.

The game can be pretty if there aren’t any spreadsheets visible

Maybe it’s clear now where this is going. Skill Injectors have diminishing returns, you always extract 500k SP from one char, but you only get 500k if you inject below 5m SP, or 400k below 50m SP – and as I wrote, I was sitting at 47.5m SP, basically the last chance to use them with a non-newbie character without wasting too much money (you only get 300k below 80m and after that only 150k). So I hatched a plan to actually spend those 45 EUR to buy 10 skill injectors and boost my main. I could reasonably justify that to myself by having saved up a full month of restaurant/takeaway lunch money by working from home. Gladly I asked around and got told that a key point is that while you can extract SP from an Alpha char (if it has more then 5.5m SP), it only works if you spent those SP in Omega-only skills. For some reason the Alpha chars on my second account have over 6m SP (I guess mostly from shooting rats in events) but it had never been paid to be Omega, so those were out. Fortunately my hauler alt also had more than 6m and actually had a few useless SP. So in the end I bought 7 skill injectors for 36 EUR combined, used 2 on my Hauler alt und 5 on my original NullSec char. This got me 2.8m SP for my main and he’s now at 50.2m and I got him into the Alliance today and managed to fly safely to our staging system, with all expensive training implants intact. And I have a taxi Interceptor now, which wasn’t needed because I didn’t see a single non-blue on the way.

Now I just to get everything I didn’t contract to my Hauler for storage/selling shipped to our station, which will probably take a few days and cost me ~20m, but I think it’s worth it. But I guess I’m now fully a NullSec dweller in a fighting Alliance. And I can fly stuff bigger than a Destroyer. Fitting them is still kinda costly for my wallet, so I guess I’ll stick to Cruisers for now, but the official doctrine ships I can fly has now doubled I guess, just not sure yet how many I want to lose.

Wilhelm has often posted milestones and now from 50 on I’ll try to do that as well, because I find these kind of lists really interesting, and I would’ve reached this milestone in roughly a month or two anyway.

Skill category             Points     No. of skills
===================================================
Drones                     7,482,040  18
Spaceship Command          7,358,478  43
Gunnery                    6,433,121  25
Engineering                5,708,315  14
Navigation                 4,129,060  10
Armor                      2,545,805  10
Shields                    2,260,080  10
Missiles                   2,232,395  19
Targeting                  2,154,040   8
Electronic Systems         1,977,794  11
Resource Processing        1,015,545  15
Science                      491,025   4
Rigging                      455,530  10
Social                       434,510   6
Scanning                     335,765   7
Trade                        285,020   8
Production                   276,743   4
Neural Enhancement           167,765   4
Planet Management             96,000   4
Fleet Support                 10,500   6
Subsystems                     1,000   4
Structure Management             750   1
Corporation Management           250   1

Skills at Level 5: 59
Skills at Level 4: 82
Skills at Level 3: 66
Skills at Level 2: 9
Skills at Level 1: 22
Skills at Level 0: 4

It’s Blapril and this is post number 7.