Nogamara

Level 40 dungeons – Guild edition

Last night the guild gathered together to tackle the Armory and Cathedral wing of Scarlet Monastery, and maybe Razorfen Downs.

We’re still short one Rogue who has to catch up over 10 levels by now – so we might just move him to the alt group, because even those have surpassed him already, but he said his internet connection is finally fixed and he will come back.

Gladly we have another warm body, a feral druid, who has no caught up with us well. The original plan last week was to go at 38, but for scheduling reasons we had postponed to this Friday and surprisingly we had 5 people in the right specs, all at the same level (a first).

  • Warrior tank with 31 points in Arms
  • Shaman who uses shocks more than heals
  • Mage with water vendor spec
  • Troll Hunter with a very beautiful hairdo
  • Feral Druid

I’ll never be able to tell an interesting story about an overall uneventful dungeon run like Wilhelm can, so I won’t even try. Armory was quick and easy but people used to retail were a little confused that there was only one boss at the end. Also my explanation of what could go wrong with the whirling and the adds was unneeded as Herod went down without a problem. He dropped a Ravager – nice, but only a sidegrade for my Whirlwind Axe I guess.

Next up was the Cathedral. Being cautious I mostly pulled stuff around a corner both at the start of the courtyard and at the cathedral entrance and thus we didn’t have a single runner, add, or tricky situation. I even remembered to find Fairbanks and he dropped a cloth shoulder upgrade.

Again calling out the tactics for Mograine and Whitemane proved to be useless, they went down very very quickly. Sadly we didn’t get a Chapeau or the shield, but the Scarlet Leggings were a huge upgrade for me, despite being Mail and not Plate and our Shaman was happy with a Hand of Righteousness.

Level 40 and a Mage means portals, so luckily we could get to Undercity quickly, hand in our quest (new Main Hand Sword for me), take a portal to Orgrimmar and fly to Camp Taurajo. Just that Camp Mojache in Feralas also starts with “Camp” so our Hunter and Druid flew there instead. Only that our Druid noticed it right away and could fix the error in the Crossroads while the Hunter was making fun of him… until noticing too late he had made the same error.

Once all were there we did the Ambassador quest and the kill quest outside the instance, then made our way to the iconic entrance which of course forgot to take a screenshot of. But I had forgotten it but the moment I saw the big board head I remembered. Well done, WoW zone designers.

Razorfen Downs isn’t as 100% straightforward as the earlier dungeons, with the escort quest having you backtrack, the gong we had forgotten and nearly ignored, the detour to the hill with the skeletons. Would love to see a stream of a group who had never done this and not read up on anything. The bosses and groups didn’t really put up a real fight until we came to the final spiraling hill. Most of the mobs being undead and the instance counting as inside we had no sheep and no roots, only a 10s ice trap. So it was mostly charging in and burning down 1 or 2 as fast as possible and maybe not taunt off every single mob but let the group offtank one. Some of those groups really hurt, the only close calls were the last group before the last boss – it looked big, it was big, it hurt. And while doing it I remembered it being that way, but we made it without deaths. Finally the last boss – burning him down seems to be better than trying to handle all the adds.

Overall I’m equal part surprised and amazed that we made it this far. WoW Classic launched on August 27th, 2019 and six and a half weeks later we managed to do every dungeon we were supposed to do (skipped Deadmines and Stockade, but did a few of the early ones twice) – with largely the same group of four people, with the fifth slot sometimes filled by 2 more people.

This is also the first time I’m in a true Friends & Family guild made up 100% of people who are couples, have known each other for 10+ years online or offline, or work together. Sometimes multiple of those apply. We’re only 9 people – but we originally had only planned to be exactly 5. Apparently I’ve had to wait 13 years for this to happen that the majority of people plays on my server and I don’t have to chase them down somewhere, visit for a week, and let that toon wither. Too bad I couldn’t grab a few more, but this is a German server and having played on EU for so long, all my ex-guildies have of course chosen an EU one. Also it’s been so long that I wouldn’t say I’m close to more than one or two, so it’s only a minor letdown to not have them here.

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Broken Isles Pathfinder, Part 2

After a few days of Broken Shore dailies (did I count? The blog says nothing, so I guess 1-2 weeks?) I hit Revered with the Armies of Legionfall last night and can now finally fly in Legion content.

As I didn’t play a lot during Legion and WoD that still leaves me with those 2 expansions where I didn’t hit Exalted with most (or any) factions, so I guess there’s still some WQ grinding to do, as I want to at least catch up my Rogue. Also the Argussian thing is still missing and afaik I need Exalted with the Armies for one of the two Allied Races I am missing. Never gets boring. Well, it could, but now that I can fly it should be easy to do some more WQs in the Broken Isles and Broken Shore. Slow and steady.

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Professions, Professions, Professions

Sometimes I have a plan and then I’m kinda set on following it through. Darkmoon Faire starts tomorrow and so I was checking all the toons’ profession levels and see if there are some checkpoints I can pass and then grab the 5 free points in a harder stretch. Also I’ve been bad with leveling cooking this expansion. And fishing. And some of the professions in general.

So now it’s 2 am and I managed to get some stuff done:

  • 45 Fishing on 5 Alliance toons, for a total of 99 points
  • 35-45 Fishing on 9 Horde toons, for a total of 117 points
  • 50 Cooking on 5 Alliance toons (from 5x 31-32)
  • a ton of Horde toons to 50 or nearly 50 Cooking
  • 150 Kul Tiran Tailoring
  • 100 Draenor Engineering
  • 100 Draenor Inscription, last Draenor prof missing
  • 100 Kul Tiran Jewelcrafting, from mostly spare mats

But this was kinda relaxing and only took a few hours. I had enough time for a few WQs as well.

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About Rogues and other classes in BfA

Although I did skip a few expansions in regards to playing “a lot”, I’ve been playing WoW on and off (more on) since 2006.

BfA is the first expansion (or maybe I’m misremembering) where I don’t enjoy playing Rogue as much as I did, both of them feel kinda weak. My other Outlaw Rogue in Legion doesn’t feel really strong either. Assassination was a bit better in BfA, and it totally rocks from Level 20 to 70 (Mag’har Orc).

Sure, maybe I’m just bad at soloing with an Outlaw Rogue, but some of the other classes feel just so much stronger, all the way from 110 to 120 – until totally overgearing quest mobs, that is, because you should be able to do most WQs in 360+ gear, anyway.

  1. Retribution Paladin – I guess I could say this was my BfA main, as I mostly played Alliance (and only later dragged my Orc Rogue through everything) – awesome damage and survivability – 10/10
  2. Fury Warrior – played 2 of those, both immensely fun and even with not so great gear I didn’t feel weak at any point – 8/10
  3. Havoc Demon Hunter – still feels as overpowered as when Legion launched, good damage even with semi-good gear, and if you use your cooldowns – bam – 9/10
  4. Druid
    • Balance – suprisingly strong, but maybe because I usually suck at casters – 7/10
    • Feral Druid – a little underpowered at 110, ramping up greatly until destroying everything in level gear at 118-119 – 8/10
  5. Elemental Shaman – played 2 of these again, was a bit disappointed with the performance. Not really squishy, but unless the procs are right, stuff dies not very fast 6-7/10
  6. Demo Warlock – not so roflstomp as in some expansions, but smooth leveling in general – 7/10
  7. Windwalker Monk – had a lot of fun playing this in Legion, was a bit painful in BfA, but not overly bad – 6/10
  8. Undead DK – was ok. Not my favorite class, squishy at times, but it worked 6/10
  9. Beastmaster Hunter – oh wow, was I surprised by this one, I kinda flew through the levels – 10/10
  10. Frost Mage – I don’t like Mages, this didn’t really work fine – 5/10
  11. Priest
    1. Shadow – gave up at 112 and went Disc – 2/10
    2. Disc – a lot better but I wouldn’t exactly call it fun – 4/10
  12. Rogue
    1. Assassination – could be more fun, but still fun – 7/10
    2. Outlaw – didn’t really enjoy this very much – 6/10

About Rogues and other classes in BfA Read More »

Level 3x dungeons – Guild edition, with bonus rant

Not sure why I’m even worse at posting about these than I am usual to comment in a timely manner.

The dungeon group met up again on Sunday the 22nd to do Razorfen Kraul at Level 30. Our Rogue sadly wasn’t caught up again, had major internet problems, and didn’t have time anyway, so we 4manned again.

There’s actually not much to say – it worked fine and was a little boring, not even a wipe. It doesn’t make sense to go in before 30 if you want to do all the available quests and if you go in at 30 then 4manning it is no problem. Weird.

Because we were done so quickly we looked up what’s next and made a little error in our judgement here. Gnomeregan didn’t sound interesting enough so we went to Scarlet Monastery and did the Graveyard and the 20 Hearts quest in front of it – also no problems, and asking in /1 and LFG again yielded no DPS to join us.

As I’m only writing this only now, I’ll save the hassle to do a 2nd post and just continue – the magic of procrastination.

Last Friday we met again at Level 34+ to do the Library wing of Scarlet Monastery, again it was 4 of us (we do have a 6th guild member at Level by now, a Feral Druid, but he was unavailable as well) and nobody wanted to join. (What’s wrong with this server, no single DPS to be found for dungeon runs). The pulls seem to get a little harder, I messed up one or two, but thanks to a boar pet and a Mage with sheep we survived pretty easily, despite our Shaman Healer being in DPS gear. Unfortunately our Mage forgot to do the Level 38 labeled Mage pre-quest for the Mage quest to the Library, so we might be back.

Again this wasn’t really enough content for a scheduled evening so we decided to check out Gnomeregan and noticed we were indeed a bit too high level, with 2 of us being 36 already (and finally a pickup Feral Druid DPS, also 36) – but at least it was easy. OK, too easy – we need to find some challenge…

Having never really played much Alliance pre-Cata, I fortunately at least had done it for rep on my Level 100 Gnome recently and had run it a few time as a random on my Allied Races, so at least one person mostly knew the way. It was pretty uneventful.

If overall this sounds pretty unexcited, that’s probably because it is. Sure, it’s fun to play with friends and Classic is fine, but there are quite a few things that annoy me a bit

  • Classic isn’t hard, it’s just slow and tedious
  • Classic is slow and tedious
  • When it launched I had a ton of time and brought both my “solo alt” and my “group main” to 20, then 29 at the same time, with the solo alt being higher. Since then I didn’t have as much time (mostly not at the same time as my duo partner) and am now on the slow end of the group. Personal problem, but annoying nevertheless.
  • We planned a 5 person group and had 5 people – then one bailed out completely but got replaced by a reliable new member, but our 5th didn’t ever manage to catch up. Next run isn’t scheduled yet but even we only do 2-3 levels per week it becomes harder and harder to catch up
  • Alting wasn’t really fun in Vanilla and it’s not really in Classic – imho. I have my alt Rogue (because it’s clearly the best class, no matter the expansion :P) but I’m hesitant to even level a third one to 10. I really love the QoL improvements for altoholics in later expansions.
  • Finally, tanking isn’t really fun to me. Maybe I was hoping for it to be not so bad as I had feared, and I’m the last person to need easy gogogo rush and just charge into a group, thunderclap and keep it forever like in the last expansions. I learned to Warrior tank in TBC and worked my way up from 5mans to 25man alt raids (mostly OT, not MT, but still) – I know how to work for my aggro. But in classic I’m just 100% rage starved all the time. Maybe my group is too trigger happy, maybe I’m doing it wrong – but it’s simply not a lot of fun to wait for enough rage for a single skill most of the time. Also everything resists taunts. Leveling as Arms isn’t much better, but at least Rage is not a problem.

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Lowbie dungeons – Guild edition

It’s been 12 days since I wrote about our adventures in Classic, but it’s not that we didn’t play. We successfully did Wailing Caverns last week (this time the Rogue had caught up a bit), then did it again the next day to finish all the quests (Serpentbloom, Deviate Hides, 99-year old Port).
Some days later we did Shadowfang Keep, even wiping on Arugal. Unfortunately he didn’t drop the nice robe for our Mage, but the Girdle was cool as well. And my Warrior likes the shield, even though it’s an Alliance one. Also I’ve been using the Wailing Caverns quest reward Sword since then.

So far it’s been mostly working out to decide on a target level and day and then everyone catches up. Unfortunately our Rogue (again) didn’t have time this week and so Blackfathom Depths will be 4man or with a pick up DPS. Our target level for BFD was 27, maybe we’re a little cautious here. But maybe we can do Razorfen Kraul directly after it.

Oh, hello draft I had forgotten. BFD went fine but we (again) did a second run because of the Lorgus Jett followup and we noticed that RFK doesn’t make much sense before 30 because of missing quests. So we did all of the instances twice now, and next Sunday RFK is planned as most of us are 30 already.

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I’m stuck on a boat

On the one hand it’s kind of a bit of work, on the other hand it’s too easy and too good to not take advantage of, so right now I’m trying to run at least one mission per day per 120 character as long as I have resources. Not that I need all of the followers at artifact level, but the rewards and the rep especially are kind of worth it. If only it weren’t 15 toons…

I’m also trying to take advantage of the Darkmoon Faire 10% XP buff. My Horde Paladin finished Legion this week and right now I’m working on Dwarf Hunter and Gnome Rogue in Legion and Dwarf Shaman in BfA, because the max level count is already highly in favor of the Horde (10:5).

What I’m not doing is grinding gear – why would I? I don’t raid, I hardly run Mythics. When I ding 120 I try to grab a full set of Benthic gear and then upgrade the missing pieces (usually rings + trinkets) to around 385 as well, that’s enough work for all the toons. A few select ones are doing WQs for real upgrades, but overall I guess I’m not really bothering.

One goal I still have and that I’m missing is Flying in Legion. Maybe I should get to work on that. Also not Exalted with Mechagon and Unshackled, also something to do.

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Altoholics assemble!

While the above screenshot might look like your average “I reached max level” screenshot, it is not.

For the first time since Cataclysm (and a mere 5 levels off in Mists of Pandaria) I have managed to have a character of every class at max level!

  1. Orc Rogue & Human Rogue
  2. Troll Warrior & Night Elf Warrior
  3. Dwarf Paladin
  4. Night Elf Demon Hunter
  5. Worgen Druid
  6. Orc Shaman
  7. Blood Elf Warlock
  8. Blood Elf Priest
  9. Pandaren Monk
  10. Orc Hunter
  11. Undead Death Knight
  12. Undead Mage, as of today

Sure, it didn’t help that I had 2 classes maxed twice already. Or a second Druid at 117, a second Shaman at 112, or a third Rogue at 101 – but that doesn’t matter now. This project is finally done.

After I dinged I did what I usually did for the last few: instantly equip all but 2 pieces of 8.2 Benthic 385 equip, go to Nazjatar, grab another 2 385 pieces and a 370 weapon, and upgrade one piece to 400, then unlock World Quests there.

What was different today that I decided to do the dungeon daily because the reward was a 400 cloak, it happened to be Atal’Dazar and I had just finished the quest line for that dungeon at 119.9.

So I queued for Heroic while mopping up some of the easy Nazjatar intro quests and proceeded to have a very uneventful quick Heroic run. Just that after the last boss the tank, the healer and one dps left and the Hunter and I regretted not saying something about the additional boss. To be fair this was the first time this has happened to me, that a group didn’t automatically do the daily dungeon boss, even on Heroic. So we set out to look for this boss, and hoping we might be able to two-man it, as I had only one person on my friends list online who was not playing Classic, but in a dungeon as well.

So this Shadowblade Razi seemed to be a stealther who either had some adds or spawned them and was patrolling the area left of the instance entrance, where nobody ever clears. He found me more than I found him and that’s when I died. Then my Hunter companion came and we kited him around for a bit until he reset. Bummer. Then we rebuffed, looked for him again, found him… and suddenly we had 3 adds, a normal mob group. After some wiping and kiting we got them down, then we had him again. Long story short, after around 7 deaths and spending all cooldowns we managed to take him down. 500g in repairs for a simple 385 -> 400 cloak upgrade, but I regret not a single gold. It was the most nerve-wracking 10 minutes I had since I stopped raiding. Also the most YES WE DID IT since a first kill in a raid, years ago. Also kind of a Vanilla WoW moment just in the time where everyone plays classic. Spontaneously trying something ridiculous and seeing it through, even with a lot of wipes and no rushing, gogogo, and abandoning ship at the first hurdle. And yes, it was only Heroic and maybe a Hunter+Frost Mage duo makes this a lot easier, but as I wrote above I had dinged an hour ago, I suck at Mages, my item level was around 360 (with 0 Azerite traits spent) and the Hunter was 395 item level.

Altoholics assemble! Read More »