Games

Completed: Game Dev Tycoon

At today’s Steam Summer Sale I grabbed Game Dev Tycoon for around 4 EUR. I started to play around noon and just now, after 6h I am finished.
Small intermission: There’s only a handful of games I really ever completed, on the SNES I just remember one Clay Fighter title, for example – I usually give up somewhere midway, and this week I already completed 2, yay me.
So, the game is about running a small game studio from one man in a garage to being a multi-million (I didn’t manage billions) company with employees.
gdt_final
I like the art style, it’s basic, but absolutely good enough. The music is nice and did not annoy me even after 6h despite being a little repetitive. I never worked in games development, but it’s a pretty damn accurate portrayal of software development in general, just enough details to not be wrong, without needless stuff players are probably not interested in (imho).
Apparently I unlocked 15/33 (45% of Achievements).

  • I got surprisingly few things to criticize:
  • The “selected features” when creating a new game are somewhat like a tech tree, i.e. you replace “Stereo Sound” with “Surround Sound”, but the UI does not group them. So either you throw the old ones out in your new game engine (which is kind of final and you might not always want to do that) or you click around a little too much. Cheap win for UX. (nice to have)
  • Events that occur to you can’t be postponed. No problem for donation calls or something, but just at the end (without spoilering) I would have liked to send my whole team on vacation for a month before they undertook this massive event that popped up and I could just accept or decline. (Surprisingly, the only non-exhausted developer came ahead. I snickered.) (The game doesn’t punish you, but would be nice and would add depth to your decisions)
  • Game Conventions should need planning. This one G3 (hehe) is announced to be “in 4 weeks” – but I have no timetable, if I can ship my game just before. Then again the game apparently does not care if I announce Vaporware or have a fresh title. (nice to have)
  • You can speed up most info dialogs by clicking, just not the 2 of them: visitor numbers from game conventions and reviews for your game. Why, why, why? “Click for instant text and dismiss the animation after the 10th time” – this was really annoying in the end. But to be fair it made me get up every hour and fetch a drink or something. Maybe educational 🙂
  • After playing for some hours you have just too many games and they are presented badly in the Game History. Bonus points for allowing arrow keys, but next playthrough I will open an Excel sheet on the second screen or have some pen and paper handy. I don’t miss that from the 90s games – but I think it could help, unless the Game History would be presented better (gets tedious after your first 20-30 games) for games to be grouped, filtered or sorted.
  • That’s it – not much that was not super fun.

Oh, and here are my final stats:
gdt2gdt1

Gaming plans for 2013

So, having just vented that I don’t enjoy WoW as much as i used to, what’s next?
For now I’m not cancelling my sub, just lowering play time. I’ve patched LotRO again this week and made 2 levels on my Hobbit Bard, now level 22. It’s a little weird, as usual, especially as I use a different keyboard for now, but quite fun. Need to read some guide again, though. (Yes, I’m that kind of person. Too lazy to try out all the stuff myself, too incompetent to just figure it out quickly and too competitive to not bother.)
There’s one title I’ve been anticipating a lot for a while now, WildStar, and one that I’m at least looking forward to, although not being sold entirely yet, Starbound.
And I plan on keep on ignoring these titles in the near future despite having them installed: Runes of Magic, SW:TOR and DDO.
Besides that I’m still searching for the one Roguelike I love (haven’t found it yet) and maybe I’ll finish my own game in a few years. We’ll see.

Tales of my inactivity are greatly exaggerated

Oh, it has been a while. *dusts off blog*
Mostly because I havent’t been enjoying WoW as much as I used to.
My 90s right now are Rogue, Warrior, Shaman, Hunter, Priest, Paladin and Rogue, with a Warlock at 89 and a Druid at 87. I don’t do Pet Battles, Achievement Hunting is stalling, but apparently levelling is ok again since the 5.3 XP boost. Oh, and levelling a Shadow Priest sucks donkey balls, dito instances and Disc is kind of ok, but was more fun at 80. =( Then again I’m having a blast as Affliction, I think I’ve last enjoyed my Warlock as much in TBC.
The big question this expansion will be if the 85 Mage and DK will make it to max level and whether I can be bothered to gear up any alts besides a few. I really hate LFR for being such pointless facerolling, for now my plans are to have 1-2 alts for flex raids when they hit and to really, really, really ignore the other max level chars instead of wasting time. Good old pick up alt raids on Aggramar were awesome, LFR is not.

Other Games

I’ve been reading so much about other games lately, and still I’m not so very mich interested. Maybe it’s just that I hate change. WoW and me, we’ve been good pals for over 4 years now and it’s all comfortably the same.
Fallen Earth sounded interesting, Borderlands sounded fun, I levelled a Dwarf Paladin in DDO to level 4, I still haven’t researched anything about Dragon Age: Origins. I was very interested in Aion, but since their Open Beta wasn’t open at all and I had no key, I won’t give them any money. Ever.
The only thing I actually tested and enjoyed was Torchlight. Haven’t hit level 20 on my Destroyer (Normal Difficulty) but haven’t died either and it’s fun.
Then again I hit 80 on my Alliance Rogue yesterday, ran a few Heroics with guildies and nothing today. I normally say I hate levelling, but then it wasn’t that bad in retrospect. My 6th char (Mage) is 77, and is soon at maxlevel as well, although only levelling a few hours every second weekend.